
FooFoo
A game to flip the air balloon using a hair dryer device.
Teamwork with Inbar Perez, 2019
We chose a simple hair dryer model, which has two modes, shutdown, and air extraction. The idea for the game came from the connection to using hot air, like the hot air coming out of a hair dryer. From here, we came up with the idea of a hot air balloon that flew thanks to the use of warm air and the need to avoid obstacles on his way.
Brief
Virtual Reality
Choose a relatively simple/analog object device to perform one main action, with a lasting feature and an interesting interaction that affects the outcome of the action. Inventing for this object device, a new direction for him with the digital world.
Platform
Digital game used physical device
Visual Approach
The game needs to be used by a physical device, so we both decided that the design that appears on the screen should be three-dimensional. We didn't have a 3D experience, so we explore the 3D styling and made some sketches. After a lot of attempts, we finally chose together the design technique called "low poly". In the Low poly's technique, there is some kind of magic and simplicity that fits us precisely with the idea, to flip up with the wind.

Research | References to low poly styling
Process
We used:

The files that we used:
which includes: the ball rotates, the elements that cause disqualification, background and background music.
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Design | Pictures of the screens and fils we design.
Code
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The code | In the Processing (Java)

The code | In the Arduino
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